One of the difference between digital cinema and traditional filming making is the later one is defined as a fixed and linear narrative structure. However, in the digital cinema, the story is developed by selecting scenes from a software. The software controls the layout,the numbers of window and the content of the film.
For the traditional filming making, the story is clear because it is easy to let the audience know the content of the story. When we talk about Mission to Earth, the story and the images shown on the screen seems have relationship, but it is not. In the story, the voice over is telling a story, but the images shown is another things, therefore, the audience seem watching a liner story.
Thus, a digital cinema is a video about the intersection of software culture, cinema and architecture.
Besides, this film like the early film, it contains short clip of the reality (a recording of the reality);
this film like a digital art, it contains lots of media art, the use of pixels, softwares to create an illusion;
this like a painting, we can the artwork at different angles, and have different kinds of feelings//.
If you ask someone, who has not watched any of database movies, to describe what database cinema is, he may tell you something like the normal cinema movies we watched, however, it is totally another stuff. Only those who experienced that genre of "database movie" could tell what it is!
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| Lev Manovich- Maker of Mission to Earth From: http://farm4.static.flickr.com/3464/3181056839_5f933ed738.jpg |
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| Picture captured from Mission to Earth From http://www.softcinema.net/scrnshts/alpha-1.jpg |


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